class ThermoProjAmmo extends Ammunition;

#EXEC OBJ LOAD FILE=InterfaceContent.utx

defaultproperties
{
     MaxAmmo=400
     InitialAmount=50
     PickupClass=Class'Taskforces.ThermoProjAmmoPickup'
     IconMaterial=Texture'TFMedia.General.ArkonHUD'
     IconCoords=(X1=400,Y1=130,X2=426,Y2=179)
     ItemName="Thermo Capacitor"
}
